Maybe I just needed a better reason.
The awful daring of a moment’s surrender
Which an age of prudence can never retract
By this, and this only, we have existed
That corpse you planted last year in your garden,
Has it begun to sprout? Will it bloom this year?
Or has the sudden frost disturbed its bed?
Better than last time.
Wow I wrote something. Even though I barely have time to watch anime. Praise me.
I got that full time job, and I’m pretty proud to have finally managed it!
As a result, I’ll probably not have the time to think about making games for a while. Which doesn’t really change anything, but I might as well stop making these pointless blog posts saying as much.
A little ironic for this to come after the previous post, but I might be getting a full time job.
Tune in next month to find out.
I had an epiphany today. I’ve always disliked the idea of making indie games as a career rather than a hobby, because there’s a lot of chance involved compared to a 9-to-5 job. But really, the difference is that the chance is front-loaded compared to getting someone to look at your freaking resume and like what they see in the first place, which few people have done in the many years I’ve been trying. So maybe I should give up on that notion and take this seriously.
I’ll stop myself there because this blog is already full of too much talk and not enough action.
I’m sick again, OK?
The fact that I forgot to post this for five days should tell you approximately how much I have to discuss.
Year’s half over; making great on my New Year’s resolution! Actually, I am pretty proud of that fan translation I’m reluctant to post about here. It may not even be condemned to be a fan translation forever. But it’s likely to be months or even years before that pans out one way or the other.
I made Love Hurts for Ludum Dare. It’s actually fun for a few minutes unlike the majority of my past LD entries, so I’m pretty proud of it.
That is all I’m able to talk about.